Hi, I'm Sam.

Instructional Designer & Animator · Logan, UT

Making learning intuitive, concise, and genuinely fun. Focused on human-centered design and gamification — leveraging a BFA and MA in design to transform complex content into easily-navigable products anyone can use.

Quick Facts
📍 Logan, Utah
🎓 BFA + MA Design
🎮 Game Design
🎬 3D / 2D Animation
📚 ADDIE · UX
🦕 Big monsters 👍
📌 About
Sam Wuehler

Sam Wuehler
BFA + MA · Design

Hi! My name's Sam. I'm an instructional designer/animator living in the Logan, Utah area, focused on human-centered design and gamification — striving to make instruction intuitive, concise, smooth, and fun.

Ever since instruction shifted massively to online learning, I've been interested in making it not painful. I apply game design principles to transform instructional material, business problems, and complex content into easily-navigable, intuitive products anyone can use.

I also like big monsters and cool chaotic action scenes. That contrast between order and chaos is what makes me an effective designer.

Tools & Skills

  • Articulate 360
  • Articulate Rise
  • Storyline
  • Canvas LMS
  • Maya
  • Houdini
  • Nuke
  • Unreal Engine
  • Harmony 21
  • DaVinci Resolve
  • ADDIE
  • Game Design
📌 Instructional Design
Funeral Home Empathy Training
Veterinary Technology Onboarding
Graduate Teacher Standardization Course
📌 Animation
Animation reel preview — click to play
Demo Reel

▲ click to play

01

Cenote

BYU Animation student film — Maya, Houdini & Nuke with ~60 students. Character animation and rig testing.

Watch on Vimeo ↗
MayaHoudiniNuke
02

Dragon Voiceline

Lipsync practice using Truong's rig. Animation, Arnold rendering, Nuke compositing.

MayaArnoldNuke
03

Crocodile Punch

Animation on Olenka Denis's free rig. Snappy, weight-driven impact performance.

MayaCharacter Anim
04

Cool Flips

Body mechanics study. 3D character animation in Maya combined with 2D animated effects in Harmony 21.

MayaHarmony 21
05

NEOKAIJU

Directed game in Unreal Engine for BYU Animation. Animation cycles, rig testing, level design, state machines.

Unreal EngineGame Anim
📌 Contact

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